Players take on the role of Santa Claus, tasked with checking the behavior of children in various locations across a digital landscape. The core gameplay involves interacting with these locations, often through simple mouse clicks or keyboard inputs.
The main objective is to determine the behavior of the children, which involves evaluating their actions and making decisions about whether they have been naughty or nice. The game runs in the browser and requires no download or registration. Players must weigh the outcomes of their decisions, as they will ultimately affect the allocation of gifts during the holiday season.